[DirectX 6 Programmer's Reference] Creating the Performance (40.3658536585366%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music
[DirectX 7 Programmer's Reference] Creating the Performance (40.3658536585366%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Playing Music
[DirectX 8.1 C/C++ Programmer's Reference] Creating ASF Files in DirectShow (33.5191028483711%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Windows Media Applications
[DirectX 8.1 C/C++ Programmer's Reference] Creating the Performance (33.250469043152%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Playing Sounds
[DirectX 8.1 Visual Basic Programmer's Reference] Creating the Performance (33.250469043152%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds
[DirectX 8.1 C/C++ Programmer's Reference] Creating a DirectInput Device (32.9142840471467%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Creating a DirectInput Device (32.9142840471467%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 C/C++ Programmer's Reference] Creating the DirectSound Object (32.3042362002567%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Creating the DirectSound Object (32.3042362002567%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 C/C++ Programmer's Reference] Creating an Effect (32.0248653785239%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > Force Feedback
[DirectX 8.1 Visual Basic Programmer's Reference] Creating an Effect (32.0248653785239%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > Force Feedback
[DirectX 8.1 Visual Basic Programmer's Reference] Creating a 3-D Voice Session (31.7867701404287%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Understanding DirectPlay Voice
[DirectX 3 Programmer's Reference] Creating the Setup Program (30.7273189209165%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Creating the Setup Program (30.7273189209165%)
DirectX Foundation > DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Creating a Palette in Windowed Mode (30.6649245063879%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 6 Programmer's Reference] Creating a Palette in Windowed Mode (30.6649245063879%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 7 Programmer's Reference] Creating a Palette in Windowed Mode (30.6649245063879%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 5 Programmer's Reference] Creating the Surfaces (30.3800015941336%)
DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw > Step 4: Creating Flipping Surfaces
[DirectX 6 Programmer's Reference] Creating the Surfaces (30.3800015941336%)
DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw > Step 4: Creating Flipping Surfaces
[DirectX 5 Programmer's Reference] Creating the DirectSound Object (29.5809507138134%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 5 Programmer's Reference] Creating a DirectInput Device (29.5809507138134%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Creating a DirectInput Device (29.5809507138134%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Creating the DirectSound Object (29.5809507138134%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Creating a DirectInput Device (29.5809507138134%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Creating the DirectSound Object (29.5809507138134%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (29.094696969697%)
DirectDraw > Overview > Using DirectDraw
[DirectX 7 Programmer's Reference] Creating an Effect (28.6915320451906%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > Force Feedback
[DirectX 2 Programmer's Reference] Creating Clipper Objects Using CoCreateInstance (28.1861632046646%)
DirectDraw > Overview > Using DirectDrawClipper
[DirectX 2 Programmer's Reference] Creating a Direct3DRM Device and Viewport (27.763035548244%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Creating a DirectSound Object (27.5866266684057%)
DirectSound > Overview > Memory Management
[DirectX 2 Programmer's Reference] Creating a DirectSound Object Using CoCreateInstance (27.5749005896065%)
DirectSound > Overview > Memory Management
[DirectX 3 Programmer's Reference] Creating Sound Buffers (26.8662232076866%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Creating a Basic Sound Buffer (26.8662232076866%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Creating DirectDrawClipper Objects with CoCreateInstance (25.6304112554113%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawClipper Interface
[DirectX 3 Programmer's Reference] Creating Surfaces (25.5924892321024%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface