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[DirectX 8.1 Visual Basic Programmer's Reference] Creating the DirectSound Object (45.8131215134611%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Creating a Device (45.1768207282913%)
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[DirectX 8.1 C/C++ Programmer's Reference] Creating Secondary Buffers (43.796992481203%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Creating Secondary Buffers (43.796992481203%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Buffers
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[DirectX 7 Programmer's Reference] Creating the Performance (34.6153234020881%)
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[DirectX 7 Programmer's Reference] Creating the DirectSound Object (31.8324814105299%)
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