[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects (83.8056680161943%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 6 Programmer's Reference] Enumerating Objects (58.459595959596%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Enumerating Objects (58.459595959596%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Enumerating Devices (42.3201607698175%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (41.8478045066067%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Hosts (41.0678373473292%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Core API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (39.3227078753395%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (39.3227078753395%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (36.3478795000534%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 6 Programmer's Reference] Enumerating Surfaces (36.0966810966811%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 7 Programmer's Reference] Enumerating Surfaces (36.0966810966811%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (34.449099287809%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 6 Programmer's Reference] Enumerating Devices on MultiMon Systems (33.0731768231768%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems
[DirectX 5 Programmer's Reference] Enumerating Direct3D Devices (32.8319099378882%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 5 Programmer's Reference] Enumerating Device Drivers (32.4441687344913%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (32.2595704948646%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Enumerating Direct3D Devices (32.2595704948646%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Enumerating Devices on MultiMon Systems (32.0315101565102%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Multiple-Monitor Systems
[DirectX 7 Programmer's Reference] Enumerating Devices (31.93115364168%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started
[DirectX 3 Programmer's Reference] Enumerating Device Drivers (30.53801037672%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 5 Programmer's Reference] Enumerating Devices on MultiMon Systems (29.9481768231768%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)