[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::Flush (91.3793103448276%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::TotalTime (84.7126436781609%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::SetUsedBytes (83.0459770114943%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::GetUsedBytes (83.0459770114943%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::GetMaxBytes (82.7855603448276%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8