[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::SetUsedBytes (91.3793103448276%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::GetUsedBytes (90.6217345872518%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::GetMaxBytes (87.5914315569488%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::SetStartTime (84.5611285266458%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectMusicBuffer8::GetNextEvent (84.5611285266458%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic Interfaces > IDirectMusicBuffer8