[DirectX 8.1 C/C++ Programmer's Reference] Loading an Object from a Resource (74.9821386044296%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Loading an Object from a Resource (74.9821386044296%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Loading an Object from a File (71.55076605541%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Loading an Object from a File (71.55076605541%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 6 Programmer's Reference] Loading an Object from a Resource (49.6360665478313%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Loading an Object from a Resource (49.6360665478313%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 8.1 C/C++ Programmer's Reference] Loading a Graph From an External Process (48.9427361853832%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Simulating Graph Building with GraphEdit
[DirectX 7 Programmer's Reference] Loading an Object from a File (46.2046939988116%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 8.1 C/C++ Programmer's Reference] Loading Effects from a File (44.7638146167558%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > Force Feedback
[DirectX 8.1 Visual Basic Programmer's Reference] Loading Effects from a File (44.7638146167558%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > Force Feedback
[DirectX 6 Programmer's Reference] Loading a Collection (41.5445632798574%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 7 Programmer's Reference] Loading a Collection (41.5445632798574%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 6 Programmer's Reference] Loading Objects (40.8125371360666%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 8.1 C/C++ Programmer's Reference] Loading and Downloading Collections (36.2857883538031%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Using Instrument Collections
[DirectX 8.1 Visual Basic Programmer's Reference] Loading and Downloading Collections (36.2857883538031%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio > Using Instrument Collections
[DirectX 2 Programmer's Reference] Loading and Adding a Mesh (30.8636651141395%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 7 Programmer's Reference] Loading Effects from a File (30.5258467023173%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > Force Feedback
[DirectX 8.1 Visual Basic Programmer's Reference] Loading an X File (29.4934640522876%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > X Files > Using X Files
[DirectX 7 Programmer's Reference] Loading Textures (24.3134619439174%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 2 Programmer's Reference] Loading in the Background (20.1261844450699%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Loading in the Background (20.1261844450699%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 5 Programmer's Reference] Loading in the Background (17.1850079744817%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 6 Programmer's Reference] Loading in the Background (17.1850079744817%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications