[DirectX 7 Programmer's Reference] Performance Classes (58.7930035298456%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Classes
[DirectX 6 Programmer's Reference] Performance Message Types (51.2652652652653%)
DirectX Foundation > DirectMusic > DirectMusic Architecture > DirectMusic Messages
[DirectX 7 Programmer's Reference] Performance Message Types (51.2652652652653%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > DirectMusic Messages
[DirectX 8.1 C/C++ Programmer's Reference] Performance (48.8878076859821%)
DirectX 8.1 (C++) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Performance (48.8878076859821%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 6 Programmer's Reference] Performance Objects and Interfaces (48.8088472103817%)
DirectX Foundation > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Objects and Interfaces
[DirectX 7 Programmer's Reference] Performance Objects and Interfaces (48.8088472103817%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Objects and Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] Performance Message Types (45.8947505197505%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Using DirectMusic Messages
[DirectX 6 Programmer's Reference] Performance Time (38.4462587587588%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX 8.1 C/C++ Programmer's Reference] Performance Channels (37.6378076859821%)
DirectX 8.1 (C++) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Channels (37.6378076859821%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 2 Programmer's Reference] Performance Optimization (37.156759031759%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 3 Programmer's Reference] Performance Optimization (37.156759031759%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Parameters (35.7790482790483%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Performance Parameters (34.9871930754284%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 7 Programmer's Reference] Performance Optimization (33.7783806533807%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 6 Programmer's Reference] Performance Optimization (31.2531281281281%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 5 Programmer's Reference] Performance Optimization (30.175932006175%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Performance Optimization
[DirectX 8.1 C/C++ Programmer's Reference] Performance Optimizations (24.3456986398163%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Programming Tips
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Optimizations (24.3456986398163%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Programming Tips