[DirectX 8.1 C/C++ Programmer's Reference] Performance Message Types (86.4783653846154%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Using DirectMusic Messages
[DirectX 6 Programmer's Reference] Performance Message Types (76.7307692307692%)
DirectX Foundation > DirectMusic > DirectMusic Architecture > DirectMusic Messages
[DirectX 7 Programmer's Reference] Performance Message Types (76.7307692307692%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > DirectMusic Messages
[DirectX 7 Programmer's Reference] Performance Classes (60.4032258064516%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Classes
[DirectX 6 Programmer's Reference] Performance Objects and Interfaces (56.0613810741688%)
DirectX Foundation > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Objects and Interfaces
[DirectX 7 Programmer's Reference] Performance Objects and Interfaces (56.0613810741688%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Architecture > Overview of DirectMusic Objects and Interfaces
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Parameters (42.1153846153846%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Performance Parameters (41.3235294117647%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 6 Programmer's Reference] Performance Time (36.0512820512821%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX 7 Programmer's Reference] Performance Optimization (34.1167557932264%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Performance Channels (33.0170450827717%)
DirectX 8.1 (C++) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Channels (33.0170450827717%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 6 Programmer's Reference] Performance Optimization (31.5915032679739%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Performance (30.0170450827717%)
DirectX 8.1 (C++) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Performance (30.0170450827717%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Introduction to DirectX Audio > Getting Started with DirectX Audio > Basic Concepts of DirectX Audio
[DirectX 2 Programmer's Reference] Performance Optimization (29.9312354312354%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 3 Programmer's Reference] Performance Optimization (29.9312354312354%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX 8.1 C/C++ Programmer's Reference] Performance Optimizations (25.4245852187029%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Programming Tips
[DirectX 8.1 Visual Basic Programmer's Reference] Performance Optimizations (25.4245852187029%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Programming Tips
[DirectX 5 Programmer's Reference] Performance Optimization (23.5114105843006%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Performance Optimization