[DirectX 8.1 C/C++ Programmer's Reference] Playing a MIDI File with Custom Instruments (93.4210526315789%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Playing Sounds > Using Bands
[DirectX 8.1 Visual Basic Programmer's Reference] Playing a MIDI File with Custom Instruments (93.4210526315789%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds > Using Bands
[DirectX 6 Programmer's Reference] Playing a MIDI File with Custom Instruments (54.5855614973262%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 7 Programmer's Reference] Playing a MIDI File with Custom Instruments (54.5855614973262%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 8.1 C/C++ Programmer's Reference] Playing Karaoke Audio Streams (35.343279753762%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications > Writing a DVD Application in C++
[DirectX 8.1 C/C++ Programmer's Reference] Playing Sounds on Audiopaths (33.4104327165383%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Using Audiopaths
[DirectX 8.1 Visual Basic Programmer's Reference] Playing Sounds on Audiopaths (33.4104327165383%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Audiopaths
[DirectX 8.1 C/C++ Programmer's Reference] Playing Karaoke Discs (32.9354615163079%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications > Writing a Script-Based DVD Application
[DirectX 5 Programmer's Reference] Playing Sounds (25.6088860380026%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 6 Programmer's Reference] Playing Sounds (25.6088860380026%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 7 Programmer's Reference] Playing Sounds (25.6088860380026%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 5 Programmer's Reference] Playing the Primary Buffer Continuously (25.3388881979853%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 6 Programmer's Reference] Playing the Primary Buffer Continuously (25.3388881979853%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 7 Programmer's Reference] Playing the Primary Buffer Continuously (25.3388881979853%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 8.1 C/C++ Programmer's Reference] Playing the Primary Buffer Continuously (24.6996836525308%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Optimizing DirectSound Performance
[DirectX 8.1 Visual Basic Programmer's Reference] Playing the Primary Buffer Continuously (24.6996836525308%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio > Optimizing DirectSound Performance
[DirectX 8.1 Visual Basic Programmer's Reference] Playing Sounds (24.5663913809569%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 7 Programmer's Reference] Playing Music (24.0360414779019%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Playing Music (17.2900097318702%)
DirectX Foundation > DirectMusic > DirectMusic Essentials