[DirectX 8.1 C/C++ Programmer's Reference] Reference List (90.3846153846154%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX 8.1 C/C++ Programmer's Reference] Reference (43.919177977149%)
DirectX 8.1 (C++) > DirectX Graphics
[DirectX 8.1 Visual Basic Programmer's Reference] Reference (41.4500421746799%)
DirectX 8.1 (Visual Basic) > DirectX Graphics
[DirectX 6 Programmer's Reference] Reference (40.5183651560463%)
DirectX Media > Direct3D Retained Mode
[DirectX 7 Programmer's Reference] Reference Rasterizer (39.733589087809%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Direct3D Device Types
[DirectX 8.1 C/C++ Programmer's Reference] Reference Clocks (30.4617656449553%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Time and Clocks in DirectShow
[DirectX 6 Programmer's Reference] Reference Time vs. Music Time (27.7965184074629%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX 6 Programmer's Reference] Reference Counts for Complex Surfaces (25.0911625911626%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > COM Reference Count Semantics for Surfaces
[DirectX 7 Programmer's Reference] Reference Counts for Complex Surfaces (25.0911625911626%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > COM Reference Count Semantics for Surfaces