[DirectX 8.1 C/C++ Programmer's Reference] Segment Form (90.3846153846154%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format
[DirectX 6 Programmer's Reference] Segment Form (68.9412238325282%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic File Format > DirectMusic File Chunks
[DirectX 7 Programmer's Reference] Segment Form (68.9412238325282%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic File Format > DirectMusic File Chunks
[DirectX 8.1 C/C++ Programmer's Reference] Segment Trigger Track List (39.4106899541682%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format > Track Form
[DirectX 6 Programmer's Reference] Segment Timing (31.7374051069703%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX 7 Programmer's Reference] Segment Timing (31.7374051069703%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Playing Music > Timing
[DirectX 8.1 C/C++ Programmer's Reference] Segment States (30.8506774181831%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Playing Sounds > Using Segments
[DirectX 8.1 Visual Basic Programmer's Reference] Segment States (30.8506774181831%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds > Using Segments
[DirectX 8.1 C/C++ Programmer's Reference] Segment Timing (29.763720896444%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Playing Sounds > Timing
[DirectX 8.1 Visual Basic Programmer's Reference] Segment Timing (29.763720896444%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds > Timing