[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Track Parameters (83.8056680161943%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (83.8056680161943%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving Global Parameters (80.0556680161943%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (80.0556680161943%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 6 Programmer's Reference] Setting and Retrieving Track Parameters (69.3181818181818%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 7 Programmer's Reference] Setting and Retrieving Track Parameters (69.3181818181818%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 6 Programmer's Reference] Setting and Retrieving Global Parameters (65.5681818181818%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 7 Programmer's Reference] Setting and Retrieving Global Parameters (65.5681818181818%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Loader's Search Directory (47.4711691816955%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (47.4711691816955%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Setting Effects on Buffers (47.3254815360079%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (47.3254815360079%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 8.1 C/C++ Programmer's Reference] Setting Audio Capture Properties (47.2216508981215%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Audio Capture
[DirectX 6 Programmer's Reference] Setting the Loader's Search Directory (46.6200466200466%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Setting the Loader's Search Directory (46.6200466200466%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Setting Objects (44.0559440559441%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Setting Objects (44.0559440559441%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (42.8613053613054%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Buffer Object (42.8613053613054%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 2 Programmer's Reference] Setting the Render State (33.1115121437702%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (33.000333000333%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (31.4606227106227%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 2 Programmer's Reference] Setting Up the Lights (31.1884352206933%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (31.1884352206933%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting Mode 13 (30.7359307359307%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (30.5474095796676%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (30.4388998682477%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (30.3190559440559%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (30.1839826839827%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 5 Programmer's Reference] Setting Display Modes (30.0865800865801%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (29.6621630181413%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (27.0046130340248%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 3 Programmer's Reference] Setting the Render State (23.7298759823788%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (21.8067990593018%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (18.8103949713857%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications