[DirectX 8.1 C/C++ Programmer's Reference] Step 2: Load a File (85.7549857549858%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 6 Programmer's Reference] Step 4: Loading the MIDI File (80.0100111234705%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 8.1 Visual Basic Programmer's Reference] Step 2: Load a File (78.5790598290598%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 6 Programmer's Reference] Step 5: Playing the MIDI File (77.4238042269188%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 8.1 C/C++ Programmer's Reference] Step 3: Play the File (77.4216524216524%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 6 Programmer's Reference] Step 3: Creating the Loader (75.5400238948626%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 2: Creating the Performance (74.7298387096774%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 1: Initializing COM (74.7298387096774%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 8.1 C/C++ Programmer's Reference] Step 1: Initialize (73.9128804918279%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 7 Programmer's Reference] Step 4: Load the MIDI File (71.9443787992175%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 8.1 C/C++ Programmer's Reference] Step 4: Close Down (71.2813015444594%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 3: Play the File (70.2457264957265%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 7 Programmer's Reference] Step 5: Play the MIDI File (69.0597634146021%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 3: Create the Loader (66.5982249530637%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 2: Load the MIDI File (65.9342397008431%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic Visual Basic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 1: Initialize COM (65.8254976803364%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 8.1 Visual Basic Programmer's Reference] Step 4: Close Down (64.1053756185335%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 Visual Basic Programmer's Reference] Step 4: Load a Segment (62.5599982454821%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 2: Using Audiopaths
[DirectX 8.1 Visual Basic Programmer's Reference] Step 1: Set Up the Audio System (62.4500275709953%)
DirectX 8.1 (Visual Basic) > DirectX Audio > DirectX Audio Visual Basic Tutorials > Tutorial 1: Playing Audio Files
[DirectX 8.1 C/C++ Programmer's Reference] Step 2: Retrieve the Buffer (60.9401709401709%)
DirectX 8.1 (C++) > DirectX Audio > DirectX Audio C++ Tutorials > Tutorial 2: Using Audiopath Objects
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DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 5 Programmer's Reference] Step 5: Create the Wave File (54.3195433598659%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 3 Programmer's Reference] Step 2: Rotating the Palettes (53.6100910583669%)
DirectDraw > DirectDraw Tutorials > Tutorial 5: Dynamically Modifying Palettes
[DirectX 5 Programmer's Reference] Step 2: Rotating the Palettes (53.6100910583669%)
DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 5: Dynamically Modifying Palettes
[DirectX 5 Programmer's Reference] Step 5: Playing an Effect (53.3551136363636%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 4: Using Force Feedback
[DirectX 5 Programmer's Reference] Step 6: Changing an Effect (52.8935751748252%)
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[DirectX 3 Programmer's Reference] Step 5: Creating a Player (52.6119733924612%)
DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 3 Programmer's Reference] Step 5: Creating a Player (52.4318181818182%)
DirectPlay > DirectPlay Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 3 Programmer's Reference] Step 3: Joining a Session (52.4318181818182%)
DirectPlay > DirectPlay Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 3 Programmer's Reference] Step 1: Loading the Palette Entries (52.2554112554113%)
DirectDraw > DirectDraw Tutorials > Tutorial 5: Dynamically Modifying Palettes