[DirectX 8.1 C/C++ Programmer's Reference] Time Signature Track List (100%)
DirectX 8.1 (C++) > DirectX Audio > DirectMusic C/C++ Reference > DirectMusic File Format > Track Form
[DirectX 6 Programmer's Reference] Time Signature Track Chunk (76.6335315248359%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic File Format > DirectMusic File Chunks > Track Form
[DirectX 7 Programmer's Reference] Time Signature Track Chunk (76.6335315248359%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic File Format > DirectMusic File Chunks > Track Form
[DirectX 8.1 C/C++ Programmer's Reference] Time Values (27.0390211640212%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Getting Started with DirectShow Editing Services > Time in DirectShow Editing Services
[DirectX 8.1 C/C++ Programmer's Reference] Time Formats (26.4631642512077%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Time Format GUIDs (25.882786676837%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > Constants and GUIDs
[DirectX 5 Programmer's Reference] Time Stamps and Sequence Numbers (25.324577294686%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 6 Programmer's Reference] Time Stamps and Sequence Numbers (25.324577294686%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 7 Programmer's Reference] Time Stamps and Sequence Numbers (25.324577294686%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 8.1 C/C++ Programmer's Reference] time Attribute (22.764505377973%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > XTL Reference > XTL Attributes
[DirectX 8.1 Visual Basic Programmer's Reference] Time Stamps and Sequence Numbers (22.0637077294686%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Device Data