[DirectX 8.1 C/C++ Programmer's Reference] Using DirectX Audio (67.6113360323887%)
DirectX 8.1 (C++) > DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectX Audio (67.6113360323887%)
DirectX 8.1 (Visual Basic) > DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectShow (62.5668449197861%)
DirectX 8.1 (C++) > DirectShow
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectPlay (62.5668449197861%)
DirectX 8.1 (C++) > DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectInput (62.5668449197861%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectPlay (62.5668449197861%)
DirectX 8.1 (Visual Basic) > DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectInput (62.5668449197861%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX 6 Programmer's Reference] Using Ports (51.4705882352941%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Devices (51.4705882352941%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 7 Programmer's Reference] Using Devices (51.4705882352941%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 7 Programmer's Reference] Using Ports (51.4705882352941%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using DirectPlay (50.9191176470588%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using Effects (50.4643962848297%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Effects (50.4643962848297%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectMusic Messages (45.1923076923077%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (44.047619047619%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (43%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (43%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (42.5806451612903%)
DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (42.5806451612903%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using System Messages (42.4812030075188%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using Player Messages (42.4812030075188%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 5 Programmer's Reference] Using Lobby Messages (41.0526315789474%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 6 Programmer's Reference] Using Wave Files (41.0427807486631%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 6 Programmer's Reference] Using Lights (40.1069518716578%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights
[DirectX 3 Programmer's Reference] Using System Messages (39.8496240601504%)
DirectPlay > DirectPlay Overview
[DirectX 2 Programmer's Reference] Using DirectPlay (39.8395721925134%)
DirectPlay > Overview
[DirectX 2 Programmer's Reference] Using DirectSetup (39.8395721925134%)
DirectSetup > Overview
[DirectX 3 Programmer's Reference] Using Macro Definitions (39.5652173913043%)
Introducing DirectX 3 > The DirectX SDK
[DirectX 5 Programmer's Reference] Using DirectPlay Addresses (38.7931034482759%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Address (Optional)
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (38.4615384615385%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (32.7441077441077%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (32.7441077441077%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (29.1666666666667%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Using Macro Definitions (28.7757437070938%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model