[DirectX 8.1 C/C++ Programmer's Reference] Using DirectMusic Ports (81.9711538461538%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectMusic Messages (72.9967948717949%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectMusic Messages (72.9967948717949%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Using Instrument Collections (61.7330586080586%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Instrument Collections (61.7330586080586%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 6 Programmer's Reference] Using Ports (55.9420289855073%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Ports (55.9420289855073%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (53.3333333333333%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (53.3333333333333%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectX Media Objects (48.0583613916947%)
DirectX 8.1 (C++) > DirectShow > DirectX Media Objects
[DirectX 5 Programmer's Reference] Using DirectPlay (47.0223978919631%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using Effects (45.0055741360089%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Audio Scripts (45.0055741360089%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Effects (45.0055741360089%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Audiopaths (43.5562987736901%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (42.968142968143%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 2 Programmer's Reference] Using DirectPlay (41.4668423364076%)
DirectPlay > Overview
[DirectX 5 Programmer's Reference] Using Callback Functions (40.6818181818182%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 2 Programmer's Reference] Using DirectSetup (40.0175669740887%)
DirectSetup > Overview
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (39.8412698412698%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (39.8412698412698%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (37.6800260671228%)
DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (37.6800260671228%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using Wave Files (36.7808519982433%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 7 Programmer's Reference] Using Wave Files (36.7808519982433%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 6 Programmer's Reference] Using Bands (35.7004830917874%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music
[DirectX 3 Programmer's Reference] Using System Messages (34.5586297760211%)
DirectPlay > DirectPlay Overview
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (34.3827160493827%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 5 Programmer's Reference] Using Wave Files (33.3465085638999%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 3 Programmer's Reference] Using Compressed Wave Formats (33.2758620689655%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (30.5641025641026%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 5 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (30.0976800976801%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 3 Programmer's Reference] Using a Custom Mixer (29.9275362318841%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (25.7463524130191%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using Compressed Wave Formats (24.6394984326019%)
DirectSound > Overview > Creating Sound Buffers