[DirectX 8.1 C/C++ Programmer's Reference] Using Instrument Collections (81.9711538461538%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Instrument Collections (81.9711538461538%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectMusic Ports (61.7330586080586%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectMusic Messages (59.3521062271062%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectMusic Messages (59.3521062271062%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (50.7142857142857%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Ports (50.7142857142857%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (50.7142857142857%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Ports (50.7142857142857%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using Callback Functions (43.6580086580087%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using Audio Scripts (43.6080586080586%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Audio Scripts (43.6080586080586%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Using Effects (42.4175824175824%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Audiopaths (42.4175824175824%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Effects (42.4175824175824%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 5 Programmer's Reference] Using DirectPlay (40.0865800865801%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (37.4603174603175%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (37.4603174603175%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 6 Programmer's Reference] Using Wave Files (36.8326118326118%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 7 Programmer's Reference] Using Wave Files (36.8326118326118%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 3 Programmer's Reference] Using System Messages (35.8008658008658%)
DirectPlay > DirectPlay Overview
[DirectX 2 Programmer's Reference] Using DirectSetup (35.7215007215007%)
DirectSetup > Overview
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (35.5294884327142%)
DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (35.5294884327142%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using Bands (35.0793650793651%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Playing Music
[DirectX 7 Programmer's Reference] Using Bands (35.0793650793651%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Playing Music
[DirectX 2 Programmer's Reference] Using DirectPlay (34.5310245310245%)
DirectPlay > Overview
[DirectX 5 Programmer's Reference] Using Wave Files (33.3982683982684%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 3 Programmer's Reference] Using Macro Definitions (30.7142857142857%)
Introducing DirectX 3 > The DirectX SDK
[DirectX 5 Programmer's Reference] Using Hardware Mixing (30.4430863254393%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 3 Programmer's Reference] Using a Custom Mixer (30.2380952380952%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (30.2380952380952%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using Macro Definitions (28.0375939849624%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (23.2380952380952%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (21.6017316017316%)
DirectSound > Overview > Creating Sound Buffers