[DirectX 8.1 C/C++ Programmer's Reference] Data Value Summary (45.8589901477833%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 Visual Basic Programmer's Reference] Data Value Summary (45.8589901477833%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 3 Programmer's Reference] Data Management (45.0921364714468%)
DirectPlay > DirectPlay Overview
[DirectX 8.1 C/C++ Programmer's Reference] Data Flow for Filter Developers (35.785915975015%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters
[DirectX 8.1 C/C++ Programmer's Reference] Data Flow in a DMO (34.9233716475096%)
DirectX 8.1 (C++) > DirectShow > DirectX Media Objects > Using DirectX Media Objects
[DirectX 8.1 C/C++ Programmer's Reference] Data Values (34.7478790366721%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 Visual Basic Programmer's Reference] Data Values (34.7478790366721%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 C/C++ Programmer's Reference] Data Strings (29.1923234811166%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 Visual Basic Programmer's Reference] Data Strings (29.1923234811166%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 5 Programmer's Reference] Data (26.5498516405957%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > File Format Architecture > Data
[DirectX 7 Programmer's Reference] Data (23.4444195651092%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > DirectX File Format > Binary Format
[DirectX 6 Programmer's Reference] Data (23.0985697627377%)
DirectX Media > Direct3D Retained Mode > DirectX File Format > Binary Format
[DirectX 5 Programmer's Reference] Data (21.6825148032045%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix C: Binary Format
[DirectX 8.1 Visual Basic Programmer's Reference] Data (18.9381499726327%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > X File Visual Basic Reference > X File Format Reference > Binary Format