[DirectX 8.1 C/C++ Programmer's Reference] Handling Addresses (64.7270114942529%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing
[DirectX 8.1 Visual Basic Programmer's Reference] Handling Addresses (64.7270114942529%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing
[DirectX 8.1 C/C++ Programmer's Reference] Handling Voice Host Messages (57.8735632183908%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Voice API
[DirectX 8.1 C/C++ Programmer's Reference] Handling Voice Client Messages (57.0402298850575%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Voice API
[DirectX 8.1 C/C++ Programmer's Reference] Handling DirectPlay Messaging (56.0344827586207%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Core API
[DirectX 8.1 C/C++ Programmer's Reference] Handling Client-Server Messages (43.2390155728587%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Core API > Handling DirectPlay Messaging
[DirectX 8.1 Visual Basic Programmer's Reference] Handling Lobby Launching (33.3494832041344%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Lobby Visual Basic API > Implementing a Lobbyable Application