[DirectX 8.1 C/C++ Programmer's Reference] Using the DirectPlay Voice API (68.788682581786%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using the DirectPlay Lobby API (67.9339817270852%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using the DirectPlay Core API (67.9339817270852%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay Core Visual Basic API (67.3234811165846%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay Lobby Visual Basic API (66.8805132317562%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay Voice Visual Basic API (66.8805132317562%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay
[DirectX 5 Programmer's Reference] Using DirectPlay (61.9510757441792%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay DPNSVR Application (59.7222222222222%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API
[DirectX 8.1 C/C++ Programmer's Reference] Using the DirectPlay DPNSVR Application (58.764367816092%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Core API
[DirectX 5 Programmer's Reference] Using Callback Functions (58.5322723253758%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (55.3197760094312%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Using Instrument Collections (53.392094017094%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectMusic Messages (53.392094017094%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio
[DirectX 2 Programmer's Reference] Using DirectPlay (51.6062481579723%)
DirectPlay > Overview
[DirectX 3 Programmer's Reference] Using System Messages (44.47391688771%)
DirectPlay > DirectPlay Overview
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (41.5829381346623%)
DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (41.5829381346623%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using DirectPlay Addresses (38.5167992926614%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Address (Optional)
[DirectX 2 Programmer's Reference] Using DirectSetup (34.7453312970554%)
DirectSetup > Overview
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (34.072249589491%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (34.072249589491%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 6 Programmer's Reference] Using the IDirect3D3 Interface (33.7416133562178%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (32.7984084880637%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (32.7706775982638%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (32.7706775982638%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using Lobby Messages (31.97391688771%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 6 Programmer's Reference] Using Ports (31.915976743563%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Ports (31.915976743563%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Wave Files (31.6212523109075%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 7 Programmer's Reference] Using Wave Files (31.6212523109075%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 3 Programmer's Reference] Using Compressed Wave Formats (27.6702033598585%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using Macro Definitions (27.0935960591133%)
Introducing DirectX 3 > The DirectX SDK
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (24.4650751547303%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (23.2343059239611%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 2 Programmer's Reference] Using Macro Definitions (22.7953216374269%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model