[DirectX 8.1 C/C++ Programmer's Reference] Color Light Maps (86.7647058823529%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending > Light Mapping with Textures
[DirectX 8.1 Visual Basic Programmer's Reference] Color Light Maps (86.7647058823529%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending > Light Mapping with Textures
[DirectX 6 Programmer's Reference] Color Light Maps (85.838779956427%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Light Mapping With Textures
[DirectX 7 Programmer's Reference] Color Light Maps (85.838779956427%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Light Mapping With Textures
[DirectX 7 Programmer's Reference] Color Keying State (38.0752995642701%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 6 Programmer's Reference] Color Fills (37.4255952380952%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Blitting to Surfaces
[DirectX 7 Programmer's Reference] Color Fills (37.4255952380952%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Blitting to Surfaces
[DirectX 6 Programmer's Reference] Color Values for Lights and Materials (37.4239008829802%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials
[DirectX 7 Programmer's Reference] Color Values for Lights and Materials (37.4239008829802%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials
[DirectX 5 Programmer's Reference] Color Keying (31.5228174603175%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Basic Concepts
[DirectX 8.1 C/C++ Programmer's Reference] Color Vertices (30.8469498910675%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Color Vertices (30.8469498910675%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 6 Programmer's Reference] Color Keying (30.5968915343915%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Basic Concepts of Surfaces
[DirectX 7 Programmer's Reference] Color Keying (30.5968915343915%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Basic Concepts of Surfaces
[DirectX 3 Programmer's Reference] Color Keying (30.4213150777552%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 5 Programmer's Reference] Color Models (29.5058967984477%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMDevice, IDirect3DRMDevice2, and IDirect3DRMDeviceArray Interfaces
[DirectX 6 Programmer's Reference] Color Keying State (29.4355936819172%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX 3 Programmer's Reference] Color and Format Conversion (29.3796484110886%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 2 Programmer's Reference] Color Keying (27.0424836601307%)
DirectDraw > Overview > Using DirectDrawSurface
[DirectX 8.1 C/C++ Programmer's Reference] Color Space Converter Filter (26.5219421101774%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > DirectShow Filters
[DirectX 2 Programmer's Reference] Color and Format Conversion (26.0008169934641%)
DirectDraw > Overview > Using DirectDrawSurface
[DirectX 3 Programmer's Reference] Color Models (24.6529150197628%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMDevice and IDirect3DRMDeviceArray Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] Color Values for Lights and Materials (23.3534085556144%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials
[DirectX 8.1 Visual Basic Programmer's Reference] Color Values for Lights and Materials (23.3534085556144%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials