[DirectX 8.1 C/C++ Programmer's Reference] Device Types (66.3174019607843%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Types (66.3174019607843%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices
[DirectX 7 Programmer's Reference] Device States (52.5059020263624%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 6 Programmer's Reference] Device Interfaces (48.4335038363171%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 7 Programmer's Reference] Device Interfaces (48.4335038363171%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 5 Programmer's Reference] Device Properties (43.2205178722207%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Device Properties (43.2205178722207%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Device Properties (43.2205178722207%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 5 Programmer's Reference] Device Setup (43.0979688526128%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Device Setup (43.0979688526128%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Device Setup (43.0979688526128%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 8.1 C/C++ Programmer's Reference] Device Supported Primitive Types (42.8799019607843%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data
[DirectX 8.1 Visual Basic Programmer's Reference] Device Supported Primitive Types (42.8799019607843%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data
[DirectX 8.1 C/C++ Programmer's Reference] Device Properties (41.9504643962848%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Properties (41.9504643962848%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 C/C++ Programmer's Reference] Device Setup (41.827915376677%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Setup (41.827915376677%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 5 Programmer's Reference] Device Capabilities (41.6725302561216%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 5 Programmer's Reference] Device Capabilities (41.6725302561216%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Device Capabilities (41.6725302561216%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 6 Programmer's Reference] Device Capabilities (41.6725302561216%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Device Capabilities (41.6725302561216%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 8.1 C/C++ Programmer's Reference] Device Capabilities (40.4024767801858%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Capabilities (40.4024767801858%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 5 Programmer's Reference] Device Data Formats (39.0409513087532%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
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DirectSound > DirectSound Architecture > Object Types
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DirectSound > Overview > IDirectSound Interface