[DirectX 6 Programmer's Reference] Enumerating Devices (43.0678610312478%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 6 Programmer's Reference] Enumerating Surfaces (40.7179565074302%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 7 Programmer's Reference] Enumerating Surfaces (40.7179565074302%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (37.7033852033852%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (37.7033852033852%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (36.7774592774593%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 5 Programmer's Reference] Enumerating Device Drivers (35.6849094752321%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects (35.2451641925326%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (35.0335148722245%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 6 Programmer's Reference] Enumerating Objects (34.8817118553961%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Enumerating Objects (34.8817118553961%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 5 Programmer's Reference] Enumerating Direct3D Devices (34.8408385093168%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (34.5754091110128%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Enumerating Direct3D Devices (34.5754091110128%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 6 Programmer's Reference] Enumerating Devices on MultiMon Systems (33.863011988012%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems
[DirectX 7 Programmer's Reference] Enumerating Devices on MultiMon Systems (32.8213453213453%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Multiple-Monitor Systems
[DirectX 3 Programmer's Reference] Enumerating Device Drivers (32.6423874810972%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 7 Programmer's Reference] Enumerating Devices (32.1260854155591%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started
[DirectX 5 Programmer's Reference] Enumerating Devices on MultiMon Systems (31.7796786546787%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Effects and Transitions (29.294733044733%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (26.7649422821837%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration