[DirectX 6 Programmer's Reference] Enumerating Devices (44.4752684386552%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 7 Programmer's Reference] Enumerating Direct3DX Devices (43.2789193971209%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Direct3DX Devices
[DirectX 6 Programmer's Reference] Enumerating Objects (42.5717703349282%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Enumerating Objects (42.5717703349282%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Enumerating Surfaces (41.9772157666894%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 7 Programmer's Reference] Enumerating Surfaces (41.9772157666894%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (38.5227775320655%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Enumerating Direct3D Devices (38.5227775320655%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Enumerating Direct3D Devices (38.4122670807453%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Enumerating Direct3D Devices
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Media Types (38.1388206388206%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 2 Programmer's Reference] Enumerating Direct3D Device Drivers (37.4528697109342%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Filters (37.1388206388206%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Pins (37.1388206388206%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Enumerating Objects in a Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Devices and Filters (35.6973434535104%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials
[DirectX 5 Programmer's Reference] Enumerating Device Drivers (35.3287841191067%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 6 Programmer's Reference] Enumerating Direct3D Devices (34.952731092437%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Enumerating Objects (33.7246963562753%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 7 Programmer's Reference] Enumerating Devices (33.5334928229665%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started
[DirectX 5 Programmer's Reference] Enumerating Devices on MultiMon Systems (32.5609286546787%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 3 Programmer's Reference] Enumerating Device Drivers (32.2862621249718%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Enumerating Device Drivers
[DirectX 8.1 Visual Basic Programmer's Reference] Enumerating Hosts (27.8019793192207%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations > Implementing a DirectPlay Enumeration