[DirectX 8.1 C/C++ Programmer's Reference] Finding Matching Devices (75%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > Action Mapping
[DirectX 8.1 Visual Basic Programmer's Reference] Finding Matching Devices (75%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > Action Mapping
[DirectX 8.1 C/C++ Programmer's Reference] Finding DMOs with the System Device Enumerator (29.7472931340208%)
DirectX 8.1 (C++) > DirectShow > DirectX Media Objects > Using DMOs in a DirectShow Application
[DirectX 6 Programmer's Reference] Finding a Surface with a Device Context (24.2727860374919%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Surfaces and Device Contexts
[DirectX 7 Programmer's Reference] Finding a Surface with a Device Context (24.2727860374919%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Surfaces and Device Contexts
[DirectX 8.1 C/C++ Programmer's Reference] Finding a Filter That Supports Full-Screen Mode (22.92659930264%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Video Renderers > Full-Screen Video Renderer
[DirectX 8.1 C/C++ Programmer's Reference] Finding a Filter That Can Be Stretched Full-Screen at No Cost (22.5690827347991%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Video Renderers > Full-Screen Video Renderer