[DirectX 7 Programmer's Reference] Fog States (32.0437405731523%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Fog, Alpha Blending, Depth Buffers (29.4852941176471%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX 8.1 C/C++ Programmer's Reference] Fog, Alpha Blending, and Depth Buffers (28.9434984520124%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX 6 Programmer's Reference] Fog State (27.7626948215184%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Fog State (26.6842634489693%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Fog State (26.6842634489693%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 7 Programmer's Reference] Fog Effects (26.0736965240642%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Mathematics of Direct3D Lighting
[DirectX 8.1 Visual Basic Programmer's Reference] Fog (23.6274509803922%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers
[DirectX 6 Programmer's Reference] Fog (23.3208912237045%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects
[DirectX 7 Programmer's Reference] Fog (23.3208912237045%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects
[DirectX 6 Programmer's Reference] Fog Color (23.0116145557322%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
[DirectX 7 Programmer's Reference] Fog Color (23.0116145557322%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
[DirectX 8.1 C/C++ Programmer's Reference] Fog (22.8534571723426%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Fog Color (22.7532679738562%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog
[DirectX 7 Programmer's Reference] Fog Parameters (22.6147891589068%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
[DirectX 8.1 Visual Basic Programmer's Reference] Fog Parameters (22.3564425770308%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, Depth Buffers > Fog
[DirectX 6 Programmer's Reference] Fog Formulas (22.3171701112878%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog
[DirectX 8.1 C/C++ Programmer's Reference] Fog Color (22.2114723082215%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers > Fog
[DirectX 8.1 C/C++ Programmer's Reference] Fog Parameters (21.8146469113961%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Fog, Alpha Blending, and Depth Buffers > Fog
[DirectX 6 Programmer's Reference] Fog Sample (21.4839488857722%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Samples
[DirectX 5 Programmer's Reference] Fog (21.0525514553648%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Colors and Fog
[DirectX 3 Programmer's Reference] Fog (15.1610644257703%)
Direct3D > Direct3D Overview > Direct3D Architecture > Colors and Fog