[DirectX 8.1 C/C++ Programmer's Reference] Football Defense (83.3333333333333%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 Visual Basic Programmer's Reference] Football Defense (81.6176470588235%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 C/C++ Programmer's Reference] Football Offense (80.2083333333333%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 Visual Basic Programmer's Reference] Football Offense (78.4926470588235%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 C/C++ Programmer's Reference] Football Play (72.3958333333333%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 C/C++ Programmer's Reference] Football Quarterback (70.8333333333333%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 Visual Basic Programmer's Reference] Football Play (70.6801470588235%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Reference > Action Mapping Constants > Sports Genres
[DirectX 8.1 Visual Basic Programmer's Reference] Football Quarterback (69.1176470588235%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Reference > Action Mapping Constants > Sports Genres