[DirectX 8.1 C/C++ Programmer's Reference] ID3DXEffect::SetVertexShader (81.75%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXEffect
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXEffect::GetVertexShader (80.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXEffect
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXEffect::SetString (80.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXEffect
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXEffect::SetPixelShader (80.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXEffect
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXEffect::GetPixelShader (79.9642857142857%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXEffect