[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateAxisLocal (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateAxis (85.2121212121212%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateAxisLocal (85%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::ScaleLocal (82.9393939393939%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::MultMatrixLocal (82.9393939393939%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRollLocal (82.2926829268293%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateAxis (81.2121212121212%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::ScaleLocal (78.9393939393939%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::MultMatrixLocal (78.9393939393939%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRollLocal (78.2926829268293%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack