[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRoll (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRollLocal (85.9512195121951%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRoll (85%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateAxisLocal (82.0555555555556%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRollLocal (81.9512195121951%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::RotateAxis (81.3611111111111%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMatrixStack::LoadMatrix (79.2777777777778%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateAxisLocal (78.0555555555556%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateAxis (77.3611111111111%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::LoadIdentity (75.2777777777778%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack