[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::Optimize (31.1992481203007%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::OptimizeInplace (28.010989010989%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::LockAttributeBuffer (26.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::UnlockAttributeBuffer (26.3883928571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh