[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::OptimizeInplace (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::Optimize (82.2692307692308%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::LockAttributeBuffer (75.6666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::UnlockAttributeBuffer (74.9375%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh (33.7252747252747%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces