[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::Save (34.9821428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::Optimize (31.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::ClonePMesh (30.7207792207792%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::TrimByFaces (30.2267080745342%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh