[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::GetMinVertices (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::GetMaxVertices (87.0769230769231%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::SetNumVertices (85.1538461538462%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::GetMinFaces (84.1923076923077%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::TrimByVertices (83.2307692307692%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh