[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::Optimize (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::OptimizeBaseLOD (82.5185185185185%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::SetNumFaces (80.304347826087%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::GetMinFaces (80.304347826087%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::Save (80.25%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh