[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginCube (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginSphere (85.09375%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginParabolic (83.2857142857143%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::GetDevice (83.1666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginHemisphere (82.75%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap