[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginSphere (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginHemisphere (85.5277777777778%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginCube (85.09375%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginParabolic (82.5714285714286%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::GetDesc (81.96875%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap