[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::Face (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::End (85%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::GetDesc (83.6428571428571%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::GetDevice (83.1666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::BeginCube (82.3333333333333%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap