[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::GetDevice (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::GetDesc (86.5%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::OnResetDevice (85.3235294117647%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::OnLostDevice (85.2121212121212%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::Face (83.1666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap