[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::OnLostDevice (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::OnResetDevice (86.7941176470588%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
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DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::GetDesc (82.9393939393939%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToEnvMap::Face (81.4242424242424%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToEnvMap