[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::BeginScene (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::EndScene (85.09375%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDesc (82.75%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDevice (82.75%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnLostDevice (81.6470588235294%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface