[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::EndScene (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::BeginScene (85.09375%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDesc (83.1666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDevice (82.5483870967742%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnLostDevice (82.3823529411765%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface