[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDesc (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDevice (86.5806451612903%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnResetDevice (83.2857142857143%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::EndScene (83.1666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnLostDevice (83.1176470588235%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface