[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDevice (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDesc (86.5806451612903%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnResetDevice (85.4285714285714%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnLostDevice (85.3235294117647%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::BeginScene (82.75%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface