[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnLostDevice (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::OnResetDevice (86.8571428571429%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDevice (85.3235294117647%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::GetDesc (83.1176470588235%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXRenderToSurface::EndScene (82.3823529411765%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXRenderToSurface