[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSPMesh::GetMaxFaces (89%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSPMesh::GetNumFaces (85.875%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSPMesh::GetMaxVertices (84.3703703703704%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSPMesh::ReduceFaces (83.7916666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSPMesh::GetDevice (82.75%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSPMesh