[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::Draw (82.0555555555556%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::End (82.0555555555556%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::Begin (82.0555555555556%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::GetDevice (78.7727272727273%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::OnLostDevice (78%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite