[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::GetDevice (78.8148148148148%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::Draw (77.8888888888889%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::Begin (77.8888888888889%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::DrawTransform (76.962962962963%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXSprite::End (76.962962962963%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXSprite