[DirectX 8.1 C/C++ Programmer's Reference] IDirectSound3DListener8::SetRolloffFactor (62.1212121212121%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSound3DListener8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSound3DListener8::GetRolloffFactor (61.5114560236511%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSound3DListener8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSound3DListener8::SetDopplerFactor (58.4626755358463%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSound3DListener8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSound3DListener8::GetDopplerFactor (57.8529194382853%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSound3DListener8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSound3DListener8::SetDistanceFactor (57.3593073593074%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSound3DListener8