[DirectX 8.1 C/C++ Programmer's Reference] IDirectSoundBuffer8::SetCurrentPosition (61.0762800417973%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSoundBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSoundBuffer8::GetCurrentPosition (60.4352544007716%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSoundBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSoundBuffer8::SetFormat (52.742946708464%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSoundBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSoundBuffer8::GetObjectInPath (52.742946708464%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSoundBuffer8
[DirectX 8.1 C/C++ Programmer's Reference] IDirectSoundBuffer8::SetFrequency (52.742946708464%)
DirectX 8.1 (C++) > DirectX Audio > DirectSound C/C++ Reference > DirectSound Interfaces > IDirectSoundBuffer8